GamePlay
Like the old sci-fi film fantastic voyage it takes place inside the humanbody, you task is to cure to the walls ( you can visually see this as they change from green to red) to do this you must first launch hemoglobins (one created every 10 seconds) + protect these as they go about their work, if 2 hemoglobins of the same type meet they will merge into a stronger type. Once all walls are cured you will then proceed to the next level. If you havent cured a section of the wall within ~15 seconds then a pulsating jelly will appear, beware the frightning jelly cause they're very strong.
Actors
Images

Dont let the deviders get a headstart on you or else youll have a hard time in clearing them all away, as 1 becomes 2, 2 become 4, 4 becomes 8, 8 becomes 16 etc, your best bet is too use your missiles to remove large numbers in an area.

If things get a bit too hectic you can always resort to the smart bombs

When a powerup appears you have ten seconds to collect it.

Every few seconds you will have created a hemoglobin (pinkish grey blob) which you can then launch out your vehicles arcshloch (brunospeak), the hemoglobin then proceeds to grow and grow until it reaches an adult size. If two adult hemoglobins of the same sort meet up, then they combine into an improved hemoglobin (brown) and proceed to grow again, when two brown hemoglobins combine you get a red hemoglobin, the red hemoglobin not only is more poweful then the others but has redimental Intelligence and will seek out the infected green walls. Protect your hemoglobins since they lose health whenever they come into contact with enemies.

Some of the various weapons you have at your disposal. Clockwise from top left. Missile launcher, for removing lots of aliens at once. Scatter gun, Fast shooting bullets that spread out. Reflective Hearts, projectiles bounce off objects. Pulse gun, think BFG in quake.

An early mock up.